Role-Playing Games |
A list of recent updates to this page and my various character web pages is available for those who are interested.
My favorite game is the Amber Diceless Roleplaying Game. Based on the Chronicles of Amber written by Roger Zelazny, it is a very open system, which can lead to either incredibly good games, or incredibly bad ones, depending on the skill of both the GM and the players. I'm currently playing in one FtF game and one PbEM game, both of which I enjoy immensely.
In the past, I was in a number of other FtF Amber games, as well as quite a few PbEMs. Alas, these games were all eventually cancelled by their GMs. In their lifetime, though, some of them generated quotes that have to be seen to be believed. If you don't believe me, check out the quotes section. In order of appearance, they were:
Eric Todd's unnamed game, where I played Allysandra, Trump artist daughter of Fiona. The game didn't last very long, but Allysandra later became the prototype for Melanie in "Ghosts and Shadows."
Joe Saul's unnamed game, in which I played Kara e'Kieron, a Dragaeran assassin. Born a Dragon half-breed and abandoned early in life, she later discovered that she had Chaos blood but the game ended with her parentage still undetermined.
Andrew Inman's first campaign, in which I played Gwendolyn of House Barimen. Gwen was my first attempt at playing a Chaosite, or so I thought. Gwen later learned that her paternal grandfather was most likely Oberon, so it turns out that she was an Amberite after all. She was also related to Vialle in some manner through her mother, but the game ended before the exact relation was determined. Two aspects of the character turned up in later games: Gwen had a sister Lilith, whose name I borrowed when creating a new character for Andrew's second campaign. Gwen also had an alternate form that she used when she first came to Amber, a female with red hair and green eyes who went by the name of Melanie. I later used that physical description and the idea of being known by the false name of Melanie in "Ghosts and Shadows."
Joe Klein's "Courts of Change: The Next Generation," which was a continuation of the original "Courts of Change" game, set about 200 years after the events of the first campaign. Many of us played children of the original PCs, although not the PCs we'd played. It was a neat idea, but unfortunately the game died young. I played Catherine, better known as Cat, daughter of Sebastian, granddaughter of Fiona (although there were rumors that Sebastian's Amber parent was actually Brand).
"Ghosts and Shadows," which was run by Mer Haskell. I played Melanie dur Kaedric, daughter of Brand. Actually, her true name was Miranda, but very few people ever knew that. By the time the game ended, she was Queen of Chaos. I guess blood will tell. :) After cancellation, the game lived on rather briefly over e-mail as "Shadow Rising."Andrew Inman's "Pain-O-Rama" fest, in which I played Corwin's daughter, Lilith, briefly Regent of Amber. There was a running joke in the game that she and Fiona's son had been switched at birth, since she had red hair while his hair was black. I've never organized her diaries into a nice, neat web page, but if you're interested in reading them, the directory containing them can be used as a rough table of contents. This game spawned one of the more famous collections of Amber quotes that I know of.
My first repetition of a character actually began in a PbEM called "Chaos Rising," run by Matthew Richardson. When he was forced to end the game, he invited me to join its monthly companion FtF game, known as "Queens of Amber." I played Melanie Chanicut, a variant of the character I played in "Ghosts and Shadows." Her background changed quite a bit, of course, but her appearance and attitude were the same. She became the Avatar of the Spindle at the end of the game (basically the equivalent of what the Unicorn is to the Pattern), surpassing how far even I thought she'd manage to get. She was probably the most truly machiavellian of my Amber characters, and the most challenging for me to play."The Second Coming," run by Chris Bickford, in which I played Morgana, daughter of Corwin. Morgana started out as a character I created for Chris' Ambercon games, where she developed an unfortunate reputation for returning unscathed from missions, even when those who accompanied her did not. I say unfortunate, since that just encouraged Random to keep sending her on more missions, much to her dismay. Naturally, I decided to use her when Chris started up a PbEM. Sadly, he had to end the game just when things were getting really interesting, due to lack of time.
"The Powers That Be," a mostly PbEM run by Connie Culpepper with an FtF session that was run at Courts of Chaos Con 1999. I played Sabrina, daughter of Delwin, a sheltered, gossipy, somewhat spoiled Daddy's girl. Think Cher in the movie Clueless. She was just starting to get mixed up in some rather dangerous plotting when the game came to an end."Seven for a Secret," run by Sarah Kindred, née Wishnevsky, better known as Sarah Bear. The game began as what was intended to be just a one-slot game at Ambercon 2000 where we all played pregenerated PCs. We didn't follow the path the GM expected, however, and by the end of slot we all agreed that we were having such a good time that we wanted to continue it over e-mail. I played Catlin, third daughter of Oberon and his first wife, Cassandra Adair. Cat was a talented warrior, but not all that competitive, the sort who plans for the worst but does her best to enjoy life when she can. She spent most of her time trying to avoid the plots of her mother while being a mentor to her younger half brother, Benedict. In case you hadn't guessed, this was a game that took place rather early in Amber's history. Sadly, the game died after a just few months.
"Deadwood," run by Wendi Strang-Frost. The game took place in the Old West of an Earth-like Shadow, just after the Civil War, and none of the characters had any knowledge of Amber or each other. I played Ehawee, a 15-year-old Oglala Lakota girl whose life was turned upside-down by the manifestation of her shapeshifting abilities. When the game ended, she was in Chaos, just starting to work out her origins. This was my second longest-running PbEM game, at four years, and another game I wish was still going.In addition to Morgana, I have a few other recurring convention characters worth noting:
In Simone Cooper and Joe Saul's "Baby-sitter" series, run at many an Ambercon, I played Lt. Catherine "Cat" Flaumel, naval aviator and daughter of Evelyn Flaumel, AKA Florimel. The original premise for these games was that all of the Amber elders dumped their children on Shadow Earth, as kind of a mutual non-aggression pact. Since none of the children had Pattern, it made a very effective playpen. Florimel, much to her dismay, was put in charge of keeping an eye on the kids. Naturally, we managed to get into all sorts of trouble, and the series has long since moved away from Earth.
In "Blaze of Glory," a convention series run by Sol Foster, I play Lorianne, sort of a Shadow of my "New Blood, Old Wounds" character, Lorian, at least in personality. She's a bit of an adrenaline junkie, but then again, you pretty much have to be to serve on Bleys' elite guard. Much to my surprise, she's wound up the one in charge on all of the missions so far."Outcasts," was run by Wendi Strang-Frost, based in Wendy and Richard Pini's Elfquest universe. I was playing a young Wolfrider named Willow. Unfortunately, the game ended before it really began, due to Wendi lacking the time to run it.
When The Chosen's run came to a close, Bryan decided to try running a game in which we all played super-villains, instead. I came up with Allison Williams, AKA Bad Medicine. She was a doctor who'd had her medical license revoked for treating the wrong man at the wrong time. She wound up working for a Mob boss on his team of villains (known as "The Enforcers"), since it was the only way she could still practice medicine. She didn't fit in real well with the rest of the team, having moral objections to many of their activities. Unlike Jason, she actually killed several people, which wouldn't be all that notable in a super-villain game, except that they were all members of her own team who were trying to kill her. To this day, I'm amazed that she managed to survive so many sneak-attacks.
If you're interested in more Amber stuff, I maintain a page of Amber links that you can peruse at your leisure.
Check out the Head of Vecna story for a truly hysterical tale of just how stupid a D&D group can get. It's hard to believe it really happened, but that just makes it funnier.
What D&D Character Are You? Find out, courtesy of NeppyMan!
I Am A: Chaotic Good Elf Bard Ranger
Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.
Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.
Primary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.
Secondary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.
Big Eyes, Small Mouth |
Buffy the Vampire Slayer |
Champions | Dragaera | Elfquest | Palladium | Planescape | Super-Villains | World of Darkness |
---|---|---|---|---|---|---|---|---|
"Balance of Power" | "Gillian
the Vampire Slayer" "Slaying Solomon" |
"Great Things" | Sean Frost's game | "Outcasts" | "The Dominion of Man" | "Sense of Adventure" | "Villainy" | "The
Kingdom of Lost Children" |
Ambercon | AmberCon East | AmberCon North |
AmberCon NorthWest |
The Black Road | Courts of Chaos Con |
Gen Con | U•Con |
---|---|---|---|---|---|---|---|
VIII (1997) IX (1998) X (1999) 2000 2001 2002 2003 2004 2005 2006 2007 2008 2009 2010 |
1998 |
1998 1999 2000 2001 2002 2003 2004 |
1998 2000 2001 2002 2003 2004 2005 2006 |
2000 2002 2003 |
1999 |
1998 2002 |
2002 2003 2004 |
wanderers have perused these writings since March 23, 1998.
Back to Kris' nightmare
The Trumps of Ariana, Lorian/Lorianne and Melanie are the work of Wendi Strang-Frost and are © by her. Please contact her before reproducing them in any fashion. For more examples of her art work, check out her web page, her online comic "Johnny Public" or the "Wavedancers" story in Elfquest.
The Trump of Jillian Roman is the work of Kris Fazzari, and is a combination of several images. The woman depicted is an unknown Max Azria model. If you have any questions about the Trump, feel free to contact me.
The Trump of Juliana is the work of Kris Fazzari, and is a combination of several images. The woman depicted is actress Claudia Black. If you have any questions about the Trump, feel free to contact me.
The Trump of Sabrina is the work of Kris Fazzari, and is a combination of several images. The woman depicted is actress Charisma Carpenter. If you have any questions about the Trump, feel free to contact me.
The picture of Jessica Pierce is the work of Kris Fazzari, and is a combination of several images. The woman depicted is actress Kristin Kreuk. If you have any questions about the picture, feel free to contact me.
The picture of Madeline Dumas depicts actress Madeline Stowe. The picture of Miranda depicts an unknown W model. If you have any questions about these pictures, feel free to contact me.
The Trump of Garth was drawn by Steve McFarland and colored (badly) by me.
The pictures of Noriko Ono, Kenric Induma, Ehawee, Agent M, Marcel, Static, Denara and Jason were created by me using the incredible program. Give it a try with your character!
Amber DRPG is © by Phage Press, based on the Amber books by Roger Zelazny.
Buffy the Vampire Slayer RPG is © by Eden Studios, based on the TV series of the same name.
Champions RPG is © by Hero Games.
Elfquest RPG is © by Chaosium, Inc., based on the Elfquest comics by Wendy and Richard Pini.
HAAFCST system is © by Sean Frost.
Palladium Fantasy is © by Palladium Books.
Planescape is © by Wizards of the Coast.
V&V RPG is © by Fantasy Games Unlimited.
World of Darkness RPG is © by White Wolf Publishing.
All text on this page is © 1997-2011 by Kris Fazzari.
Last modified on February 18, 2011 by Kris Fazzari.
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