QOA POWERS SYSTEM

Powers: Logrus

Basic Advanced Exalted

Logrus
B Non-Sorcerous Logrus Mastery 40
B Logrus Mastery 45
B     Logrus Summoning/Travel 15
B     Logrus Combat and Manipulation 15
B     Logrus Sight 5
B     Logrus Defense 5
B     Rack & Hang Spells on the Logrus 5
A Advanced Logrus Mastery 25
A     Manipulate Shadow 5
A     Summon/Control Creatures of Chaos 5
A     Shape Logrus Servants 5
A     Summon Primal Chaos 10
E Exalted Logrus Mastery 30
E Allegorical Logrus Mastery 50


Logrus Mastery (45) - All basic Logrus Mastery abilities are discussed on pages 47-48 of Amber DRPG. Partial powers are only allowed for basic Logrus Mastery in that a character with no training in Sorcery may elect to omit Rack & Hang Spells on the Logrus, and thus buy Logrus Mastery for only 40 points. Naturally one must possess full basic Shapeshifting (all 35 points worth) in order to assay the Logrus.

Advanced Logrus Mastery (25) - Advanced Logrus Mastery abilities are discussed on page 49 of Amber DRPG. Partial powers are allowed for Advanced Logrus Mastery, but the powers must be purchased in the order listed in the chart above.

Exalted Logrus Mastery (30) - Based upon the description in Shadow Knight on page 152 (Suhuy), this is established to give a numerical guideline for the exalted Logrus abilities. Not available to players save through careful role-playing and discussion with the GM.

Allegorical Logrus Mastery (50) - Based upon the description in Shadow Knight on page 153 (Suhuy), this is established to give a numerical guideline for the exalted Logrus abilities. Not available to players save through careful role-playing and discussion with the GM.



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Last modified on August 28, 2000 by Kris Fazzari.